Welcome to suspect loop

You are FBI investigator Smell Lock Glomes.

It’s the middle of the night. A call pulls you from bed and sends you deep into the Tahoe National Forest, to a remote log cabin cloaked in silence.

There’s been a murder.

Sam Wattson, 22, was found dead. Inside the cabin with her were four close friends. They claim to be innocent. One of them is lying.

You sit across from each suspect. You ask your questions. You take your notes. You press them for the truth. And just when you think you’re making progress...;

The loop begins again.

Every night, after the last interview ends, time resets.
You wake up in the same room.
The same suspects.
The same tragedy.
But you and your notes, remember everything.

Use each loop to uncover contradictions, dig deeper into relationships, and expose the secrets someone is desperate to keep buried.

You only get so many chances before the loop ends for good.
Can you find the killer before time runs out?

Controls

Select UI Element: Left Click

Toggle Menu: TAB

Toggle Settings panel: Q

How It fit's the theme "Loop"

You interview suspects in a constant loop, always speaking to them one by one in the same looping order. If you want to talk to a suspect again, you’ll have to loop through all the others first. The story itself is a loop. Characters lie, loop back on their own statements, and loop you into dead ends. They incriminate each other, twist the truth, and intentionally send you looping through false leads. Only by looping through the suspects again and again can you start to uncover the real mystery.(More details on the story and background in the description.)

Credits/Attributions/References

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